This one really bothers me. Whenever maximizing or tiling my windows (which is all the time), I see multiple layers of oddly rounded corners.
I think if there's any upside to Tahoe, the grievances may push me into blogging for the first time ever, because I can't keep these to myself.
I actually feel sorry for Apple's developers because there's no way you ship software this bad and inconsistent unless you've been handed a terrible design spec from Dye's team.
There is so much of that in modern apple. Clear issues caused by a seemingly bright idea, but the idea still pushed forward no matter what.
One example that I hate on iOS: the notification/lockscreen curtain is supposed to cover the content as it slides down. Thatβs what a curtain does, this has been the language for years. Now the curtain is transparent, so it canβt cover the content behind. How does the content disappear then, as you slide the curtain down?
β¦ it doesnβt. Icons do a buggy looking animation crashing toward the user and through the screen, and if itβs an app there is just no transition. You can check by sliding the curtain down slowly and then letting go.
The thing which killed me is this is one of the things Windows 10 got _right_ (well, took the path of least resistance) with square corners which made screen grabs look good/work more easily --- I run a utility to get them back in Windows 11 (and have seriously contemplated investigating if removing the glass from my laptop screen and scraping away the paint which obscures the corners is an option to get those pixels back....)
Used to be this sort of thing "just worked" on Mac OS --- you'd think with a diminishing number of UI tool kits/dev tools this sort of thing would get better/more consistent.... always liked "Themes" and this just gives me one more reason to wish that they would come back.
Assuming the corner radius scales with the size of the window, there is an argument to be made (I won't sign onto it) that the different corners actually give you additional useful information about which window each belongs to, helping you select the right one.
for the life of my I can't understand why y'all care so much about this. This is what bad software is? The corner radii are slightly off? Doesn't that seem a bit... particular?
The justification by Apple is that it keeps the concentricity between window corner and the red/green/yellow window controls. Which, as you may notice, it does.
It's wrong though, because the window is the higher element in the hierarchy (container) and should not be affected by what is inside. It creates a larger inconsistency than the "consistency" it supposedly brings.
Traffic light buttons were already equidistant to the edge of the window. Now they are trying to center circles in squircles[1], breaking window edges and draggability, etc.
> It creates a larger inconsistency than the "consistency" it supposedly brings.
That's why I am baffled (as many commenters here) - how did this went out all the way to release, instead of ending as an experiment at design floor.
1) The window chrome with traffic lights and title is entirely separate from the toolbar, not unified with the toolbar.
2) The top of the window is rounded, but the bottom of the window is not!
I think the old design was superior for several reasons, one of which is that it made the windows much easier to drag around the screen. In any case, though, even if there's an argument about concentricity and window controls, it makes no sense that the bottom of the window has the same corner radius as the top when the toolbar is only at the top.
Mac OS's UX design has been in free fall the last 5-10 years (ever since the "iOS-ify everything" zeitgeist took root). Sincerely hope that they one day revert back, because the current UX is just godawful for any usecase I can imagine.
In hindsight, 90s through 2000s, I think we were coming up in an era of consistent UX refinement and improvement that we took for granted, and that improvement got nailed by mobile transitions (first to phone then to pad and now to AR). MS missed the web, then missed the phone. Apple surpassed them on the desktop but they also made the golden goose (iPhone), pulling focus and consistency away.
I assume itβll rectify in the vast future, but itβs weird to see regressions in core areas because the new hotness has made it so that these gigantic-corps canβt walk and chew gum at the same time.
I really hope they roll back some of the more obnoxious and pointless aspects of "Liquid Glass" in macOS 27. And the super-rounded window corners are high up on my list. Looks childish, wastes screen space, causes so many little annoyances...
This was one of the very few advantages of moving from Linux => MacOS, that at least most of the software was beautiful and consistent by default. I'm saddened to see that this is not true anymore. Been holding the Tahoe upgrade, and might just keep my macbook air m1 much longer than originally intended because of this.
Apple is no longer about Jobs' "simplicity as the ultimate sophistication". It feels like a bunch of kids with no proper design education competing for the security of their salaries. Apple is dead without Steve. The company has no focal point. They're running solely on the inertia from Mac OS X and the first generations of the iPhone.
That's a pretty extreme take. I've been using the Mac since about 2001. I like Tahoe and a well designed Tahoe app can look really nice on the platform. There are bugs, inconsistencies and other issues, but it doesn't feel that different than many previous macOS / OS X releases
It just seems to me that that Macbook Neo is basically them telling us that come next year they will unify iOS and MacOS and they are testing the waters at the moment.
All this version alignment, the blurring of "here is a laptop with A processor and iOS" points to that direction.
The errs of Tahoe are basically a result of the rush on that direction
i hope you're wrong. they certainly have seemed to test the waters on many other fronts. the $99/yr notarization fee is now basically required as running unnotarized apps is made hard and scary enough to turn off probably 97% of average users
they also briefly took away the ability to disable gatekeeper per terminal command (now back)
next they wanna launch a touchscreen macbook, presumably this fall
I would say the M5 Max MBP, Mac Studio, and the acceptance of Apple hardware as the pinnacle for personal local LLMs are good signs that they are not going to unify iOS and macOS.
The rounded corners is such a key element of apple design. They patented rounded corners on the iphone for precisely this reason. They wanted to trademark this but got a design patent instead. And then samsung notoriously copied this one almost verbatim same radius which pissed off apple.
This specific design decision makes so little sense, really curious on how it got approved. It's not an accident or a miss, since the variable radius got quite heavily promoted during WWDC.
This is an issue on Linux too, especially when Wayland is used and applications are responsible for drawing their own chrome. Ugh.
HOWEVER, due to the open nature of the platform, you can install an extension to clean this up. Now, all my windows have identical corner radii, strokes, shadows etc. My Linux desktop is, surprisingly, more consistent now than macOS in this regard.
It is difficult to put into words how much I dislike macos 26. I held out on upgrading for a long time since there were so many horror stories, but to my surprise both iOS and ipadOS 26 arenβt really any different than 18. Maybe because you donβt really do any proper work on it? The graphical differences arenβt anything major when the apps fill the whole viewport anyway.
But macOS? Good lord. I can only hope 27 will unfuck things somewhat, there are so many small annoyances and all of them add to a constant sense of unhappiness throughout the day. Iβm really tempted to downgrade back to Sequoia. At least the M4 will be good enough for years if this truly is the new path Apple will take.
On iOS, there are four little white corners beneath my keyboard when im typing on HN. Because HW & SW didnt coordinate on the size of the keyboard rounding vs the new iPhone 17.
Just so, so sloppy. I'm supposed to trust a multi trillion dollar company with my privacy?
Today when cropping an image in Preview.app on Tahoe I ran into an issue where you can't use the bottom of the crop selection rectangle because the rounded corner of the window blocks it.
Feels sloppy (is sloppy) but I think the idea is to prioritize OS unification for hardware reasons, and UX across product suite β devices can share data, apps, screens, everything.
A few weeks ago I was thinking about starting https://theghostofsteve.com, where users can come and post their experiences about about Apple devices in 2026. Users would like/dislike with "its genius" or "its shit".
The assumption being that the majority of reactions would be "its shit."
This article's timeline is mostly accurate, but contains a few inaccuracies:
- Unified toolbar and titlebar dates from much earlier... it was 10.4, not 10.7.
- The brushed metal look was supposed to be applied to "appliance-like" apps as opposed to "document-like" apps... But Apple was never able to stick to that rule themselves.
There are a few design ideas that always turn out to be bad when implemented, but which designers seem to have to learn the hard way. Transparency is the biggest one, but I guess so is excessive rounding now.
I dislike Tahoe too, but this particular thing is not new.
I just did an image search for "classic macos" and one of the first hits was from https://www.versionmuseum.com/history-of/classic-mac-os. Look at those System 1 screenshots, from 42(!) years ago -- round corners on Puzzle and Calculator, square corners on Note Pad and Control Panel! No consistency at all, isn't it infuriating?
This feels like one of those "done for backwards compatibility and we tested not doing it and it was worse" things where everyone assumes incompetence over good-faith trade-offs being driven by release schedules.
Im gonna go against the grain here, so hold your pitchforks please, but I think its better than if it were consistent. Let me explain:
The author notices that adding a toolbar changes the radius, and to me it makes sense. If theres a toolbar, I know how much I can cut the corners, because the icons in the toolbar are not gonna be in far corner. At the same time, when I am unsure about what type of content might get cut by the corner, I will reduce the cut slightly to give that content more space.
I couldnt care less that one radius is not the same as another, I guess my OCD levels are not that high (yet?).
And I say all of this as someone who dislikes the glass design, and especially hates the small, slowly fading in volume/brightness indicators in the corner replacing the mid screen beautiful instant indicator.
This is one of those stories that I read and I'm like, "Someone wrote an article about that? I am definitely among my people, but I smell a front end developer."
postalcoder β 13 hours ago
I think if there's any upside to Tahoe, the grievances may push me into blogging for the first time ever, because I can't keep these to myself.
I actually feel sorry for Apple's developers because there's no way you ship software this bad and inconsistent unless you've been handed a terrible design spec from Dye's team.
edit: On my screen, three layers' corners https://hcker.news/tahoe-corners.png
kace91 β 12 hours ago
One example that I hate on iOS: the notification/lockscreen curtain is supposed to cover the content as it slides down. Thatβs what a curtain does, this has been the language for years. Now the curtain is transparent, so it canβt cover the content behind. How does the content disappear then, as you slide the curtain down?
β¦ it doesnβt. Icons do a buggy looking animation crashing toward the user and through the screen, and if itβs an app there is just no transition. You can check by sliding the curtain down slowly and then letting go.
WillAdams β 9 hours ago
Used to be this sort of thing "just worked" on Mac OS --- you'd think with a diminishing number of UI tool kits/dev tools this sort of thing would get better/more consistent.... always liked "Themes" and this just gives me one more reason to wish that they would come back.
CGMthrowaway β 3 hours ago
eproxus β 5 hours ago
mring33621 β 6 hours ago
Or some well-done malicious compliance.
unfunco β 10 hours ago
create-username β 12 hours ago
ulfw β 6 hours ago
ajkjk β 11 hours ago
tomovo β 10 hours ago
It's wrong though, because the window is the higher element in the hierarchy (container) and should not be affected by what is inside. It creates a larger inconsistency than the "consistency" it supposedly brings.
trymas β 9 hours ago
Traffic light buttons were already equidistant to the edge of the window. Now they are trying to center circles in squircles[1], breaking window edges and draggability, etc.
> It creates a larger inconsistency than the "consistency" it supposedly brings.
That's why I am baffled (as many commenters here) - how did this went out all the way to release, instead of ending as an experiment at design floor.
[1] parent comment: https://news.ycombinator.com/item?id=47321065
lapcat β 9 hours ago
Notice two things:
1) The window chrome with traffic lights and title is entirely separate from the toolbar, not unified with the toolbar.
2) The top of the window is rounded, but the bottom of the window is not!
I think the old design was superior for several reasons, one of which is that it made the windows much easier to drag around the screen. In any case, though, even if there's an argument about concentricity and window controls, it makes no sense that the bottom of the window has the same corner radius as the top when the toolbar is only at the top.
WillAdams β 9 hours ago
A better solution would be to adjust the sizing/placement of the window controls (and allow the hit area to include the original placement maybe?).
nnwright β 12 hours ago
bonesss β 11 hours ago
I assume itβll rectify in the vast future, but itβs weird to see regressions in core areas because the new hotness has made it so that these gigantic-corps canβt walk and chew gum at the same time.
Reason077 β 12 hours ago
htk β 6 hours ago
https://en.wikipedia.org/wiki/Alan_Dye
EdiX β 11 hours ago
That started in 2010, a bit more than 5-10 years.
zombot β 7 hours ago
marxisttemp β 11 hours ago
franciscop β 13 hours ago
blackhaz β 11 hours ago
interpol_p β 10 hours ago
stein1946 β 12 hours ago
All this version alignment, the blurring of "here is a laptop with A processor and iOS" points to that direction.
The errs of Tahoe are basically a result of the rush on that direction
aurareturn β 9 hours ago
Why would they if they just released a brand new MacBook?
The SoC is just a way to differentiate from the Air and to keep costs low.
merlindru β 11 hours ago
they also briefly took away the ability to disable gatekeeper per terminal command (now back)
next they wanna launch a touchscreen macbook, presumably this fall
tristor β 5 hours ago
nashashmi β 12 hours ago
pi-err β 9 hours ago
Hopeful they don't wait 7 years to change stance.
iamcalledrob β 9 hours ago
HOWEVER, due to the open nature of the platform, you can install an extension to clean this up. Now, all my windows have identical corner radii, strokes, shadows etc. My Linux desktop is, surprisingly, more consistent now than macOS in this regard.
https://extensions.gnome.org/extension/7048/rounded-window-c...
revolvingthrow β 10 hours ago
But macOS? Good lord. I can only hope 27 will unfuck things somewhat, there are so many small annoyances and all of them add to a constant sense of unhappiness throughout the day. Iβm really tempted to downgrade back to Sequoia. At least the M4 will be good enough for years if this truly is the new path Apple will take.
gnarlouse β 7 hours ago
Just so, so sloppy. I'm supposed to trust a multi trillion dollar company with my privacy?
robthebrew β 3 days ago
whywhywhywhy β 9 hours ago
Synaesthesia β 8 hours ago
mfld β 8 hours ago
jacobsyc β 11 hours ago
kombine β 8 hours ago
douglee650 β 11 hours ago
kaizenb β 7 hours ago
mohsen1 β 9 hours ago
gnarlouse β 7 hours ago
The assumption being that the majority of reactions would be "its shit."
mkzet β 12 hours ago
nikolay β 3 days ago
hooch β 7 hours ago
satGuess β 13 hours ago
unconed β 5 hours ago
- Unified toolbar and titlebar dates from much earlier... it was 10.4, not 10.7.
- The brushed metal look was supposed to be applied to "appliance-like" apps as opposed to "document-like" apps... But Apple was never able to stick to that rule themselves.
There are a few design ideas that always turn out to be bad when implemented, but which designers seem to have to learn the hard way. Transparency is the biggest one, but I guess so is excessive rounding now.
mhb β 7 hours ago
iainmerrick β 10 hours ago
I just did an image search for "classic macos" and one of the first hits was from https://www.versionmuseum.com/history-of/classic-mac-os. Look at those System 1 screenshots, from 42(!) years ago -- round corners on Puzzle and Calculator, square corners on Note Pad and Control Panel! No consistency at all, isn't it infuriating?
etchalon β 13 hours ago
lapcat β 5 hours ago
ai-calcium β 10 hours ago
zer0zzz β 11 hours ago
If you made it this far, know I am totally messing with you. It really is unnerving.
mft_ β 10 hours ago
wahnfrieden β 12 hours ago
ulbu β 12 hours ago
MaxikCZ β 13 hours ago
The author notices that adding a toolbar changes the radius, and to me it makes sense. If theres a toolbar, I know how much I can cut the corners, because the icons in the toolbar are not gonna be in far corner. At the same time, when I am unsure about what type of content might get cut by the corner, I will reduce the cut slightly to give that content more space.
I couldnt care less that one radius is not the same as another, I guess my OCD levels are not that high (yet?).
And I say all of this as someone who dislikes the glass design, and especially hates the small, slowly fading in volume/brightness indicators in the corner replacing the mid screen beautiful instant indicator.
donatj β 11 hours ago
I don't see the big deal. That seems like a reasonable design choice. Make nice rounded corners when content allows, but rectangle them up as needed?
Seems like a nice adaptive design choice.
Honestly making different apps slightly more visually identifiable in a sea of sameness doesn't seem like a big deal.
sgt β 13 hours ago
unselect5917 β 13 hours ago